Year 8 Regional Adventures
By Vernon L. Vincent
Published: January 30, 2008, 10:27 am
Print    Email

VER8-01: Mediation
By Greg Hanigan, with Ron Lundeen and Vernon L. Vincent
A simple escort job takes an unexpected turn and you learn that gathering information is more than just buying a few rounds at the local tavern. A one-round Verbobonc regional adventure for character levels 4-14 (APL 6-12).
Premieres at: Winter War 35 (Champaign, IL) – Feb 8-10, 
http://www.prairienet.org/winterwar/
 
VERI8-01: Investiture (interactive special event – exclusively at Winter War 35)
By Greg Hanigan, Ron Lundeen, and Vernon L. Vincent
For too long, Verbobonc has been without a Viscount. Agents of Veluna, anxious to bring some stability to the trouble vassal province, have announced that a new Viscount must be appointed. Heroes of the land are asked to escort Verbobonc's nobles to Castle Greyfist in Verbobonc City for the event. A one-round Verbobonc interactive fir character levels 1-15 (APL 2-14). It is recommended that you play this interactive with the character that played VER8-01: Mediation
 
VER8-02: Crypt Things
After a year in a magical coma, it is clear that Bishop Haufren is dying. One desperate quest into a lair of forgotten evil may be enough to save him, but the secrets unearthed there could have a life of their own. A one-round Verbobonc adventure for characters level 4-14 (APLs 6-12).
Premieres at: TBA
 
VTF8-03: A Mother’s Love
The militant factions among the Gnarley elves are overwhelming those elves who preach for peace with their non-elven neighbors. A powerful woman in the elven clans seeks a gnome forger—one Hodgi Pepperquill—to reveal truths long buried and resolve the conflict once and for all. A one-round Velverdyva Trade Route meta-regional adventure for characters level 4-15 (APLs 6-14).
Premieres at: TBA
 
VER8-03: Darkness is Unbound
Shannus of Glory has seeks adventurers willing to prove that his violent actions in the past year have been justified. Has the Great Dire Dark truly returned to the Iron Wood and, if so, who other than Shannus can contain it? A one-round Verbobonc adventure for characters level 4-14 (APLs 6-12)
Premieres at: COWS at CodCon (College of DuPage, Glen Ellyn IL) – April 11-13
 
VER8-04: Bred to the Bone
‘What is bred in the bone will out in the flesh.’ A race to save an innocent young woman from the depredations of a madman reveals a plan for revenge as old as the gods. A one-round Verbobonc adventure for characters level 4-14 (APL 6-12).
Premieres at: DieCon 8 (Gateway Center Convention Complex,  Collinsville IL) - May 30,31 June 1,
http://www.diecon.com/
 
VER8-05: Quisling
By Greg Hanigan, Ron Lundeen, and Vernon L. Vincent
Verbobonc is only as strong as its heroes, and only as wise as its leader. When the true leader is revealed by a prophetess in the Gnarley Forest, will the characters survive to uncover the truth? Will the truth set the Viscounty free, or topple it into chaos? A one-round Verbobonc adventure for characters level 4-14 (APLs 6-12).
Premieres at: TBA
 
VERI8-02: [Title TBA] (battle interactive special event, exclusively premiering in conjunction with VER8-05 and VER8-06)
 
VER8-06 Noble Ambitions
By Greg Hanigan, Ron Lundeen, and Vernon L. Vincent
The true power rises to claim the Viscounty of Verbobonc as his own. Only a handful of secrets, carefully collected by the heroes of Verbobonc, provide the power to stop him. Now the time has come to battle your way to the schemer before his well-laid plans come to fruition. A one-round Verbobonc adventure for characters level 4-15 (APLs 6-14).
Premieres at: TBA




Year 7 Regional Adventures
By Verbobonc Triad
Published: February 22, 2007, 2:32 pm
Print    Email

VER7-01: Cleanse Thy House
By Vernon L. Vincent
The Church of Trithereon is accused of fermenting sedition against the lawful nobility of the land. To address these accusations, Bishop Haufren has called an emergency session of the Council of Abbots in the town of Swan. But the Church of Trithereon is distrustful of the good bishop’s agenda, and House Langmuir has a few issues of their own to address. This is a one-round Verbobonc regional adventure for character levels 1-10 (APL 2-8).

Metaorganizational Focus: Church of Rao, Church of Saint Cuthbert, Church of Trithereon, Mounted Borderers, Verbobonc Noble Houses (Avgustin, Langmuir), Verbobonc Town Project (Swan)
Warning: This adventure contains spoiler information for Year 6 regional adventures. Characters should have played all Year 6 Verbobonc regional adventures prior to this adventure 

VER7-02: Storm the Dragon's Bastion
by Ron Lundeen and Gregory Hanigan
The Skyroads have the potential to bring wealth and power to those who control them.  Rumors say that Lord Shannus of Glory refuses to participate. A new ally asks you to accompany him on a mission of diplomacy--or more--into the Iron Wood. This is adventure three of five in the Skyroad Series, which should be played in order.  A one-round Verbobonc regional adventure for character levels 1-8 (APLs 2-6).

Metaorganizational Focus: Church of Trithereon, the Family, House Galans, House Haxx, House Shannus, Protectors of the Iron Wood

VER7-03: Mourning Glory
by Michael Maenza and Rob Silva
The disappearance of a Mounted Borderer detachment in the Iron Wood has raised concerns that something is afoot in the town of Glory. You’ve been asked to take a discrete look around and see what you can find out. A one-round Verbobonc regional adventure for characters level 1-11 (APLs 2-8). It is strongly recommended that characters have played VER7-01: Cleanse Thy House and VER7-02: Storm the Dragon’s Bastion prior to this adventure.
Metaorganizational Focus: Mounted Borderers, Protectors of the Iron Wood, Verbobonc Town Project (Validia), Wanderers of Coldeven

VER7-04 Hidden Within Halls of Iron
By Marlene L. Bokholdt & J. Alexander Bokholdt
While rumors of haunted halls continue, rampant mischief goes unaddressed and the orderly way of life in the Dwarven tunnels tatters away like a forgotten battle-standard. Hoping to find solutions to the growing mysteries, a private council of concerned residents in the town of Irondelve seeks to recruit trustworthy investigators to help rescue the citizens from themselves. What secrets will the intrepid adventurers find, and what could possibly lay... Hidden within Halls of Iron? A one-round Verbobonc regional adventure for characters level 2-12 (APLs 4-10).
Metaorganizational Focus: Clan Rockhall, Verbobonc Town Project (Irondelve).
 
VER7-05 The Lion and the Dragon
By Brian Troyan & Gregg Homerding
"If the Lion and the Dragon fight, they will both die." –Tadashi Adachi.
From Loren's Ford, a combined army of House Avgustin, Stefania, and Chondell soldiers marches toward Validia in a united show of force against the Lord of the Iron Wood. Field Marshall Yronl has not given up on a diplomatic solution, but as the army grows closer, new developments make armed conflict seem unavoidable. Could this be the beginning of civil war in the Viscounty? A challenging Verbobonc regional adventure for APLs 2-8 (PC levels 1-11). PCs should have played VER7-03 Mourning Glory and earlier Verbobonc adventures prior to playing this adventure.
Metaorganizational Focus: Mounted Borderers, Protectors of the Iron Wood, Verbobonc Noble Houses (Avgustin, Chondell, Langmuir, Stefania) and Verbobonc Town Project (Validia).

VER7-06 The Swan and the Crow 
By Gregg Homerding & Brian Troyan
"It is best to live with honor for just a day than with dishonor for many decades; better a short lived celestial swan than a century-lived crow." –Sri Sathya Sai Baba
Covert agents seek to undermine power in the beleaguered town of Swan. Adventurers are enlisted for aid, and the heir of a noble house finally comes of age to help determine the future of the Viscounty. A Verbobonc regional scenario for APLs 4-10. PCs should play VER7-05: The Lion and the Dragon and earlier Verbobonc adventures prior to playing this adventure.
Metaorganizational Focus: Council of Abbots (Heironeous), Mounted Borderers, Verbobonc Noble Houses (Avgustin, Deleveu, Langmuir), and Verbobonc Town Project (Swan).

VER7-07 A Bitter Pill
By Ian Thomas Hardin & Chad LaMontagne
Fame. It can be a double-edged sword. With the Viscounty on the brink of civil war a chance to alleviate some of the tension-and line your pockets-presents itself. But what is best for the Viscounty may be in the eye of the beholder. A one-round Verbobonc regional adventure set in Verbobonc City and possibly the Ironwood for characters level 1-10 (APLs 2-8). It is strongly suggested that characters have played all previous Verbobonc Year 7 adventures prior to this adventure.

VER7-08 Race the Spirit's Lightning
By Ron Lundeen & Gregory Hanigan
Verbobonc has changed dramatically since Magister Har sent you on a simple mission years ago. Enemies have become allies, and allies now seem untrustworthy. Triangles of lightning flash in the sky. Are these omens of doom, or heralds of a powerful transfiguration? Find out what lies at the end of the road to adventure. This is the final adventure in the Skyroad Series, which should be played in order. PCs with Gnomish Spectacles are encouraged to play. A one-round Verbobonc regional scenario for character levels 2-12 (APLs 4-10).
Metaorganizational Focus: House Estival, House Galens, House Shannus, Protectors of the Iron Wood, Mounted Borderers, the Wrinkle Academy. 

VERIntro7-01 Small Souvenirs
By Chris Bergstresser
An earnest plea from a small homesteader leads deep into the Gnarley Forest to reclaim a treasured memento. A one-round introductory adventure for 1st level characters set in the Viscounty of Verbobonc. A one-round Verbobonc Introductory scenario for first-level characters only.

 

 





Year 6 Regional Adventures
By Verbobonc Triad
Published: November 6, 2006, 8:29 am
Print    Email

VER6-01: The Discontent of Our Winter
By Cary Suter and Vernon L. Vincent
A missing food shipment, a noble ambition, and strife in the Viscounty lead to a chilly reception in the town of Ketter’s Hearth. A thief is in custody, but is he responsible for the crime? That’s what you’ve been sent to discover. This is a one-round Verbobonc regional adventure for character levels 1-8 (APL 2-6.).
Metaorganizational Focus: Mounted Borderers, The Family, Verbobonc Town Project (Ketter’s Hearth)

VER6-02: Delve the Wizard's Dungeon
by Ron Lundeen and Gregory Hanigan
One of Verbobonc’s notable eccentrics asks you to take a quick trip to an abandoned library and pick something up he left behind several years ago.  You’re off on the road to adventure!  This is adventure 1 of 5 in the Skyroad Series, which should be played in order.  A one-round adventure for APLs 2 and 4.

VER6-03: Castle Estival
By Michael Maenza, with Sean Esterline
Castle Estival has sat looming over the Iron Wood. A dark and ominous place shunned by many, though a few have dared to enter…only never to return. For almost two centuries it has stood as a lasting reminder of keoish occupation, a testament to the iniquitous and cruel ways of a long gone noble house. Will you explore past it's walls, for you have been asked to delve into its secrets. A two-round adventure for APLs 2 to 12.

VER6-04: Sign of the Black Orchid
By Darren Spurrier, with Rob Silva and Vernon L. Vincent
Does the good of the many outweigh the justice of one? Are you willing to brave the murky depths of politics to service the greater good? As sins of the past threaten to tear the Viscounty asunder, true heroes seek answers to questions that are not always black and white.   A one-round Verbobonc Regional adventure for characters level 1-10 (APLs 2-8).

Metaorganizational Focus: Council of Abbots (Church of Rao), Elven Clans of the Gnarley Forest, Verbobonc Town Project (Twilight Falls).

VER6-05: Reclamation
By Rob Silva
A well-known merchant rumored to have shady dealings requests your assistance in the recovery of some missing goods. This is a one-round Verbobonc regional adventure with both role-playing and combat elements for character levels 1-12 (APLs 2-10). Highly recommended for characters that have played VERIntro6-02: Forest for the Trees, VER6-01: Discontent of our Winter, VER6-03: Castle Estival, VTF6-05 Autumn and VER6-04: Sign of the Black Orchid. Also recommended, but not required, is VER6-02: Delve the Wizard’s Dungeon.

Metaorganizational Focus: Elven Clans of the Gnarley, The Battirovka Family, Verbobonc Town Project (Ketter’s Hearth, Terre Verte)

VER6-06: The Ties That Bind
By Besheer Mohomad
The marriage is done and now it is time to heal the wounds.  Lord and Lady Milinous have invited their subjects, renowned adventurers and loyal retainers to join them in Cienega Valley during the week-long Brewfest holidays to finally celebrate the union of two houses. This is a Verbobonc regional adventure for character levels 1-13 (APL2-10). Characters with Infamy from House Milinous or House Asbury cannot play this adventure.

Metaorganizational Focus: Verbobonc Noble Houses (House Avgustin, House Langmuir, House Milinous, Verbobonc Town Project (Cienega Valley)

VER6-07: Ride the Merchant's Highway
By Ron Lundeen and Gregory Hanigan
Ancient magical energy slumbers in hidden points around the Viscounty, waiting to be awakened. Do you dare to brave a path none have tread for centuries? This is adventure two of five in the Skyroad Series, which should be played in order.  A one-round Verbobonc regional adventure for character levels 1-8 (APLs 2-6).

Metaorganizational Focus: Mounted Borderers, House Galans

Intro Mods:

VERIntro6-01: Paper Chase
By Rob Silva
Betham, the proprietor of the legendary bookstore of Verbobonc City has put out a call for adventures. The task? A unique opportunity, that's for sure. This is a two-round Verbobonc Introductory Adventure for 1st level characters only.

VERIntro6-02: The Forest for the Trees
By Gregg Homerding and Nathaniel Mohler
For thirty years the residents of Hommlet have seen heroes and villains come and go. As you spend a quiet day at the Inn of the Welcome Wench, you can't help but wonder if there might be an adventure here for you. A two-round continuous play Verbobonc Introductory adventure for first level characters only

Login
Username:
Password:
Remember Me

Not registered?
Register now!

Forgot your password?